Certian Skill Capes For Freeplayers. You may be woundering what I mean by this. I beileve that freeplayers must have OSRS gold acess to some of the 9 (or so) skillcapes held with any of those skill masters. Obtaining level 99 of any skill is, undoubtedly, and quite tedious task, however, totally free players also have a hard time (and in certian instances have it somewhat harder than associates, due to a few of the very best training approaches being members only).

Although it is extremely hard for freeplayers (and associates for this matter), it may nevertheless be done, and that I beileve some freeplayer who manages to do this should be rewarded just like anyyone. A few points of why this may be a fantastic idea: It doesn't influence members (or anyone not interested in acheiving lvl.99 in anything) in any serious way.

Its a minor update, making it effortless for Jagex to finish (when that comes into effect, which is,) It offers a reward for getting lvl99 at a skill to anyone, potentially making that individual motivated to keep going. It allows the majority of the skillcapes members only, making skill capes still be semi-member.

If anyones woundering what skillmasters are avalible into freeplayers, I will list off all 9 nine off them (If I miss you, please inform me) Crafting -Hitpoints -surveillance -Runecrafting -Mining -Smithing -Woodcutting. Cooking -Prayer. If anybody has any comments on what I have said here, please inform me. I'd like to discover a way to inquire Jagex about this, however I am not a part. If there aren't any members that agree with me (or visit my point on this topic) It'd be greatly apreciated if you can tell Jagex relating to this.

You CAN choose to make players shed their things when they die. We should not let players abuse this minigame to get transfering items to each other, so other people will not get to collect the loot, but it'll make the battles a reasonable bit more risky. If you're in a very wealthy clan that does not mind risking its good armour, then you may use this to give yourselves an edge over clans that daren't fight in anything pricey.

However, what is the purpose of falling items if the other side can't accumulate the armour, so, I've got a small suggestion. When one clan challenges another clan, they must first pay 1/2 of the purchase price of the armour they are earning, however, when you die, every thing has a 1/5 possibility of being destroyed. The"kettle" or the lump sum that is accumulated from the side is dispersed accordingly.

This purpose only occurs when you have 20 or more members on your clan chat and the competitor has 20+. In this manner, it's almost impossible to Actual World Trade (RWT), there is no way to correctly transfer cash. By way of instance, if you want to transfer an ags's worth (or more accurately half), are you willing to take the cheap RuneScape gold possibility your AGS might disappear? Another barrier is that the 40 people necessary.