“Rocket League is an evolving recreation, and a part of that evolution is retaining our recreation purchaser up to Rocket League Trading date with modern capabilities,” they are saying. “As part of that evolution, we’ll be updating our Windows version from 32-bit to 64-bit later this year, as well as updating to DirectX eleven from DirectX 9.

“Unfortunately, our macOS and Linux local clients rely on our DX9 implementation for their OpenGL renderer to function. When we prevent supporting DX9, the ones customers stop operating.”

They say they’d want “to make investments large overtime and assets” to lolga.com retain to assist Mac and Linux due to this, which they could’t justify thinking about how small the participant base is.