PvP. The PvP gearing structure is like the Flashpoint gearing flow discussed above. Weekly Missions will reward guaranteed equipment upgrades, and the crates that complete the game will reward upgrade materials and side panels that can be broken down into upgrade materials. Players can also Buy SWTOR Credits from the mission.

PvP Warzones and Arenas will have statistical bottom and upper limits. Players can provide clear equipment and upgrade paths through PvP activities, and set the upper limit of statistics for any added equipment with a level higher than the allowed equipment. When 7.0 is released, PvP activities will reward basic equipment starting at item level 316 and allow upgrades to item level 326. The lower and upper limits of equipment got through PvP Warzones and Arenas will rise.

Operations. Operations will be divided into two categories: Legacy Operations and Current Operations. Gear tokens will drop directly from the leader and can be traded on the team. After defeating a boss, the player may get a token for Pants with an item level of 328. Then they can turn in tokens and choose one of their equipment, or trade it to another player. In fact, they can also get some SWTOR Money when trading goods with others.

Veteran Legacy Operations will allow an upgrade from 7.0 to an item rating of 326, while Master Legacy Operations will allow an item rating of up to 330. The story difficulty of R-4 Anomaly Operation will drop the item level by 328 gears. The Veteran difficulty of R-4 Anomaly Operation will drop equipment with item levels of 330, 332, and 334. Over time, as additional difficulties or operations are introduced, new and more powerful equipment will appear with these updates. More players will choose to buy SWTOR Credits to get them.